# validRecord

> Boolean indicating if the record is valid.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor.Search](/engine/6000.6/script-reference/unityeditor/search.md)
* **Assembly:** UnityEditor

```csharp
bool validRecord { get; }
```

### Remarks

A record is invalid when it has been invalidated with [PropertyDatabase.Invalidate](/engine/6000.6/script-reference/unityeditor/search/propertydatabase/invalidate.md) and [PropertyDatabase.InvalidateMask](/engine/6000.6/script-reference/unityeditor/search/propertydatabase/invalidatemask.md).

Additional Resources: [PropertyDatabase.TryLoad](/engine/6000.6/script-reference/unityeditor/search/propertydatabase/tryload.md)
