# IsPickingDisabled

> Checks the picking state of a GameObject and, optionally, its descendants.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor](/engine/6000.6/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

## IsPickingDisabled(GameObject, bool)

Checks the picking state of a GameObject and, optionally, its descendants.

```csharp
public bool IsPickingDisabled(GameObject gameObject, bool includeDescendants = false)
```

### Parameters

**** (\[GameObject]\(/engine/6000.6/script-reference/unityengine/gameobject)): GameObject to check.**** (\[bool]\(https\://learn.microsoft.com/dotnet/api/system.boolean)): Specify true to check the GameObject and all its descendants. Set to false to check the GameObject.

### Returns

| Type                                                          | Description                                                                                                                                                                                                                       |
| ------------------------------------------------------------- | --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| [bool](https://learn.microsoft.com/dotnet/api/system.boolean) | When includeDescendants is true, this method returns true when the GameObject and all its descendants have picking disabled. When includeDescendants is false, this method returns true when the GameObject has picking disabled. |

### Remarks

When includeDescendants is true, this method returns true when the GameObject and all its descendants have picking disabled. When includeDescendants is false, this method returns true when the GameObject is hidden.

## IsPickingDisabled(Scene)

Checks the picking state of a GameObject and, optionally, its descendants.

```csharp
public bool IsPickingDisabled(Scene scene)
```

### Parameters

**** (\[Scene]\(/engine/6000.6/script-reference/unityengine/scenemanagement/scene)):&#x20;

### Returns

| Type                                                          | Description                                                                                                                                                                                                                       |
| ------------------------------------------------------------- | --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| [bool](https://learn.microsoft.com/dotnet/api/system.boolean) | When includeDescendants is true, this method returns true when the GameObject and all its descendants have picking disabled. When includeDescendants is false, this method returns true when the GameObject has picking disabled. |

### Remarks

When includeDescendants is true, this method returns true when the GameObject and all its descendants have picking disabled. When includeDescendants is false, this method returns true when the GameObject is hidden.
