# alwaysRefreshEnabled

> Whether to redraw SceneView at a fixed interval.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.6/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public bool alwaysRefreshEnabled { get; }
```

### Remarks

Use this property to preview effects in the [SceneView](/engine/6000.6/script-reference/unityeditor/sceneview.md) that are animated or dependent on the time uniform of a shader. This property affects Materials that are animated: if enabled, these Materials render with animation; if disabled, they render without animation.
