# speedModifier

> The multiplier applied to the camera's speed when holding the Shift key.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.6/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public float speedModifier { get; set; }
```

### Remarks

When you hold down the **Shift** key while moving, the current camera [SceneView.CameraSettings.speed](/engine/6000.6/script-reference/unityeditor/sceneview/camerasettings/speed.md) is multiplied by this value. This provides a temporary boost to the movement speed. Adjust this value to control how fast the camera moves when the speed modifier is active.
