Reset()
Sets the values back to default.
Read time 1 minuteLast updated 14 days ago
Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
public abstract void Reset()
Remarks
Unity calls this method when a Reset operation is done in the settings of Scene view. It is not needed to update the SceneView.AdditionalSettings<TRenderPipelineAsset, TLinkedComponent>.linkedComponent as an SceneView.AdditionalSettings<TRenderPipelineAsset, TLinkedComponent>.Apply() operation will follow. For an extended example, refer to _createAdditionalSettingsGUI.