# path

> Path of the Scene. Should be relative to the project folder. Like: "Assets/MyScenes/MyScene.unity".

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor.SceneManagement](/engine/6000.6/script-reference/unityeditor/scenemanagement.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public string path { get; set; }
```
