# Revert

> Reverts the override on the Prefab instance.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor.SceneManagement](/engine/6000.6/script-reference/unityeditor/scenemanagement.md)
* **Assembly:** UnityEditor.CoreModule

## Revert(InteractionMode)

Reverts the override on the Prefab instance.

```csharp
public abstract void Revert(InteractionMode mode)
```

### Parameters

**** (\[InteractionMode]\(/engine/6000.6/script-reference/unityeditor/interactionmode)):&#x20;

## Revert()

Reverts the override on the Prefab instance.

```csharp
public void Revert()
```
