# cascadedShadowMaps

> Whether to use cascaded shadow maps.

## Definition

* **Type:** Field
* **Namespace:** [UnityEditor.Rendering](/engine/6000.6/script-reference/unityeditor/rendering.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public bool cascadedShadowMaps
```

### Remarks

Enabling or disabling this setting will add or remove the UNITY\_NO\_SCREENSPACE\_SHADOWS shader compiler define.
