# D3D

> The shader compiler Unity uses with the DirectX 11 graphics API on Windows platforms. This enum value is marked for deprecation.

## Definition

* **Type:** Field
* **Namespace:** [UnityEditor.Rendering](/engine/6000.6/script-reference/unityeditor/rendering.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
D3D = 4
```
