# running

> Returns true if the progress indicator is running and active.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.6/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public bool running { get; }
```

### Remarks

Additional Resources: [Progress.GetStatus](/engine/6000.6/script-reference/unityeditor/progress/getstatus.md), [Running](/engine/6000.6/script-reference/unityeditor/progress/status/running.md).
