# columnSelfPercent

> The percentage of the CPU time Unity spends in a sample itself, excluding the time from child samples.

## Definition

* **Type:** Field
* **Namespace:** [UnityEditor.Profiling](/engine/6000.6/script-reference/unityeditor/profiling.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public const int columnSelfPercent = 2
```

### Remarks

The percentage is calculated from the [columnSelfTime](/engine/6000.6/script-reference/unityeditor/profiling/hierarchyframedataview/columnselftime.md) value of the sample divided by the CPU frame time.
