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Unity Engine


HumanInterfaceDevice

Allows your application to interact with connected Human Interface Devices (HIDs).
Read time 1 minuteLast updated 11 days ago

Definition

  • Type: Field
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
HumanInterfaceDevice = 13

Remarks

This is necessary if you want to use input devices or controllers that Windows does not natively support. To access devices, you must set additional device capabilities within the package manifest. For information on HID capabilities, see Microsoft's documentation.