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Unity Engine


EnterpriseAuthentication

Allows your application to use Windows domain credentials to log into remote resources.
Read time 1 minuteLast updated 10 days ago

Definition

  • Type: Field
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
EnterpriseAuthentication = 0

Remarks

This is a restricted capability and requires approval from Microsoft when you publish your application to the Microsoft Store.