# packageName

> The name of the Universal Windows Platform application package to install on the device.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.6/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public static string packageName { get; set; }
```

### Remarks

In the Editor, Unity displays this under **Packaging** in [UWP Player Settings](/engine/6000.6/manual/platform-specific/windows-store/uwp-getting-started/class-player-settings-wsa.md).
