# defaultTileSize

> The tile size type to use as the default size for the application's tile.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.6/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public static PlayerSettings.WSADefaultTileSize defaultTileSize { get; set; }
```

### Remarks

In the Editor, Unity displays this under **Tile section** in [UWP Player Settings](/engine/6000.6/manual/platform-specific/windows-store/uwp-getting-started/class-player-settings-wsa.md). For information on Application tiles, see [Microsoft's documentation](https://docs.microsoft.com/en-us/windows/uwp/design/shell/tiles-and-notifications/creating-tiles#configure-the-default-tile).
