# threadsSupport

> Multithreading support in WebGL.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.6/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public static bool threadsSupport { get; set; }
```

### Remarks

When enabled, Unity generates a WebGL build with multithreading support enabled. This support allows C/C++ code and C# jobs compiled with the Burst compiler to run on separate threads. The generated content requires a browser that supports WebAssembly threads (SharedArrayBuffer). Multithreading standard C# code is not yet available.
