drawMode
Determines how the Unity logo should be drawn, if it is enabled. If no Unity logo exists in [logos] then the draw mode defaults to DrawMode.UnityLogoBelow.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Property
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
public static PlayerSettings.SplashScreen.DrawMode drawMode { get; set; }