# SetIncrementalIl2CppBuild

> Sets incremental build flag.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor](/engine/6000.6/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

## SetIncrementalIl2CppBuild(BuildTargetGroup, bool)

Sets incremental build flag.

> **Warning:**
>
> **Deprecated.** SetIncrementalIl2CppBuild has no impact on the build process

```csharp
public static void SetIncrementalIl2CppBuild(BuildTargetGroup targetGroup, bool enabled)
```

### Parameters

**** (\[BuildTargetGroup]\(/engine/6000.6/script-reference/unityeditor/buildtargetgroup)): **** (\[bool]\(https\://learn.microsoft.com/dotnet/api/system.boolean)):&#x20;

### Remarks

Sets a boolean flag indicating a IL2CPP supported build target is going to use incremental builds.

BuildTargetGroup is marked for deprecation in the future. Use [NamedBuildTarget](/engine/6000.6/script-reference/unityeditor/build/namedbuildtarget.md) instead.

## SetIncrementalIl2CppBuild(NamedBuildTarget, bool)

Sets incremental build flag.

> **Warning:**
>
> **Deprecated.** SetIncrementalIl2CppBuild has no impact on the build process

```csharp
public static void SetIncrementalIl2CppBuild(NamedBuildTarget buildTarget, bool enabled)
```

### Parameters

**** (\[NamedBuildTarget]\(/engine/6000.6/script-reference/unityeditor/build/namedbuildtarget)): The [NamedBuildTarget](/engine/6000.6/script-reference/unityeditor/build/namedbuildtarget.md).**** (\[bool]\(https\://learn.microsoft.com/dotnet/api/system.boolean)):&#x20;

### Remarks

Sets a boolean flag indicating a IL2CPP supported build target is going to use incremental builds.

BuildTargetGroup is marked for deprecation in the future. Use [NamedBuildTarget](/engine/6000.6/script-reference/unityeditor/build/namedbuildtarget.md) instead.
