# SetCaptureStartupLogs(NamedBuildTarget, bool)

> Set whether a given build target is configured to capture startuplogs

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor](/engine/6000.6/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public static void SetCaptureStartupLogs(NamedBuildTarget buildTarget, bool enable)
```

### Parameters

**** (\[NamedBuildTarget]\(/engine/6000.6/script-reference/unityeditor/build/namedbuildtarget)): **** (\[bool]\(https\://learn.microsoft.com/dotnet/api/system.boolean)): Value inidiating capture state
