# scriptingRuntimeVersion

> The scripting runtime version setting. Change this to set the version the Editor uses and restart the Editor to apply the change.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.6/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

> **Warning:**
>
> **Deprecated.** ScriptingRuntimeVersion has been deprecated in 2019.3 due to the removal of legacy mono

```csharp
public static ScriptingRuntimeVersion scriptingRuntimeVersion { get; set; }
```
