# GetDefaultShaderChunkSizeInMB()

> Gets the default size for compressed shader variant chunks.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor](/engine/6000.6/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public static int GetDefaultShaderChunkSizeInMB()
```

### Returns

| Type                                                       | Description |
| ---------------------------------------------------------- | ----------- |
| [int](https://learn.microsoft.com/dotnet/api/system.int32) |             |

### Remarks

Additional Resources: [PlayerSettings.SetDefaultShaderChunkSizeInMB](/engine/6000.6/script-reference/unityeditor/playersettings/setdefaultshaderchunksizeinmb.md), [PlayerSettings.SetDefaultShaderChunkCount](/engine/6000.6/script-reference/unityeditor/playersettings/setdefaultshaderchunkcount.md), [PlayerSettings.SetOverrideShaderChunkSettingsForPlatform](/engine/6000.6/script-reference/unityeditor/playersettings/setoverrideshaderchunksettingsforplatform.md).
