# colorSpace

> Set the rendering color space for the current project.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.6/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public static ColorSpace colorSpace { get; set; }
```

### Remarks

See Linear and Gamma rendering documentation for more details.

Note that changing the project color space may cause a reimport of some assets.

Additional Resources: Linear rendering, [ColorSpace](/engine/6000.6/script-reference/unityengine/colorspace.md), [RenderTextureReadWrite](/engine/6000.6/script-reference/unityengine/rendertexturereadwrite.md).
