# use24BitDepthBuffer

> 24-bit Depth Buffer is used.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.6/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

> **Warning:**
>
> **Deprecated.** use24BitDepthBuffer is deprecated, use disableDepthAndStencilBuffers instead.

```csharp
public static bool use24BitDepthBuffer { get; set; }
```
