# gamepadSupportLevel

> Specifies the gamepad support level for the Android application.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.6/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public static AndroidGamepadSupportLevel gamepadSupportLevel { get; set; }
```

### Remarks

Use this property to specify whether the application works without a gamepad, supports a gamepad, or requires a gamepad. If you set gamepad support to required, the application might install only on devices that support gamepad input.
