# applicationEntry

> Application entry classes to include. Note: You can specify multiple application entries for development purposes, this will cause two application icons to appear on Android device. You should always specify a single entry when publishing your app to a store.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.6/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public static AndroidApplicationEntry applicationEntry { get; set; }
```

### Remarks

Additional Resources: [AndroidApplicationEntry](/engine/6000.6/script-reference/unityeditor/androidapplicationentry.md).

### Examples

```csharp
using UnityEngine;
using UnityEditor;
using UnityEditor.Build;
using UnityEditor.Build.Reporting;

class MyCustomBuildProcessor : IPreprocessBuildWithContext
{
    public int callbackOrder => 0;

    public void OnPreprocessBuild(BuildCallbackContext ctx)
    {
        PlayerSettings.Android.applicationEntry = AndroidApplicationEntry.Activity | AndroidApplicationEntry.GameActivity;
    }
}
```
