# oldImportPath

> The path of a previous import of this sample, or `null` if the sample had not been imported before.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor.PackageManager.UI](/engine/6000.6/script-reference/unityeditor/packagemanager/ui.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public readonly string oldImportPath { get; }
```
