# UserBuildSettings

> Build settings for macOS.

## Definition

* **Type:** Class
* **Namespace:** [UnityEditor.OSXStandalone](/engine/6000.6/script-reference/unityeditor/osxstandalone.md)
* **Assembly:** UnityEditor.OSXStandalone.Extensions

```csharp
public static class UserBuildSettings
```

## Static Properties

| Property                                                                                                                | Description                                                      |
| ----------------------------------------------------------------------------------------------------------------------- | ---------------------------------------------------------------- |
| [architecture](/engine/6000.6/script-reference/unityeditor/osxstandalone/userbuildsettings/architecture.md)             | Set the desired target architecture to use for your macOS build. |
| [createXcodeProject](/engine/6000.6/script-reference/unityeditor/osxstandalone/userbuildsettings/createxcodeproject.md) | Whether to export an Xcode project.                              |
