# NormalMapEncoding

> Describes the encoding of normal maps.

## Definition

* **Type:** Enum
* **Namespace:** [UnityEditor](/engine/6000.6/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public enum NormalMapEncoding
```

## Remarks

You can configure the encoding of normal maps on Android, iOS, and tvOS. On other platforms, the encoding is always DXT5nm.

## Fields

| Value                                                                             | Description                                     |
| --------------------------------------------------------------------------------- | ----------------------------------------------- |
| [DXT5nm](/engine/6000.6/script-reference/unityeditor/normalmapencoding/dxt5nm.md) | Two-component DXT5nm-style normal map encoding. |
| [XYZ](/engine/6000.6/script-reference/unityeditor/normalmapencoding/xyz.md)       | Three-component normal map encoding.            |
