# LoadableObjectIdToObject(LoadableObjectId)

> Retrieve the Object referenced by a LoadableObjectId.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor](/engine/6000.6/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public static Object LoadableObjectIdToObject(LoadableObjectId loadableObjectId)
```

### Parameters

**** (\[LoadableObjectId]\(/engine/6000.6/script-reference/unity/loading/loadableobjectid)): The LoadableObjectId to convert.

### Returns

| Type                                                            | Description                                                                                                                                                                                                             |
| --------------------------------------------------------------- | ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| [Object](/engine/6000.6/script-reference/unityengine/object.md) | The Unity [Object](/engine/6000.6/script-reference/unityengine/object.md) referenced by the [LoadableObjectId](/engine/6000.6/script-reference/unity/loading/loadableobjectid.md), or null if the reference is invalid. |

### Remarks

This method returns the object in the Editor source asset, not the object in the build output.
