# bakeCompleted

> Event which is called when bake job is completed. Only called when LightingSettings.autoGenerate is set to false.

## Definition

* **Type:** Event
* **Namespace:** [UnityEditor](/engine/6000.6/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public static event Action bakeCompleted
```
