# icon

> If set, this icon will be rendered to the left of the displayName. The icon is rendered at 16x16 points by default.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor.IMGUI.Controls](/engine/6000.6/script-reference/unityeditor/imgui/controls.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public virtual Texture2D icon { get; set; }
```
