# GetContentIndent(TreeViewItem<TIdentifier>)

> Returns the horizontal content offset for an item. This is where the content should begin (after the foldout arrow).

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor.IMGUI.Controls](/engine/6000.6/script-reference/unityeditor/imgui/controls.md)
* **Assembly:** UnityEditor.CoreModule

## GetContentIndent(TreeViewItem\<T>)

```csharp
protected float GetContentIndent(TreeViewItem<TIdentifier> item)
```

### Parameters

**** (\[TreeViewItem\<T>]\(/engine/6000.6/script-reference/unityeditor/imgui/controls/treeviewitem)): Item used to determine the indent.

### Returns

| Type                                                          | Description |
| ------------------------------------------------------------- | ----------- |
| [float](https://learn.microsoft.com/dotnet/api/system.single) | Indent.     |

### Remarks

Use this when overriding [TreeView\<TIdentifier>.RowGUI](/engine/6000.6/script-reference/unityeditor/imgui/controls/treeview1/rowgui.md) to make custom GUI content for the item.

Additional Resources: [TreeView\<TIdentifier>.GetFoldoutIndent](/engine/6000.6/script-reference/unityeditor/imgui/controls/treeview1/getfoldoutindent.md).
