# radius

> Returns or specifies the radius of the sphere bounding volume.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor.IMGUI.Controls](/engine/6000.6/script-reference/unityeditor/imgui/controls.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public float radius { get; set; }
```

### Remarks

A negative value will automatically be converted into a positive value. If only a single axis is enabled, the value will automatically be converted to `0`.

Additional Resources: [PrimitiveBoundsHandle.axes](/engine/6000.6/script-reference/unityeditor/imgui/controls/primitiveboundshandle/axes-1.md).
