# yMin

> Returns or specifies the minimum angular motion about the y-axis.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor.IMGUI.Controls](/engine/6000.6/script-reference/unityeditor/imgui/controls.md)
* **Assembly:** UnityEditor

```csharp
public float yMin { get; set; }
```

### Remarks

The value returned by this property depends on the current value of the [JointAngularLimitHandle.yMotion](/engine/6000.6/script-reference/unityeditor/imgui/controls/jointangularlimithandle/ymotion.md) property. If it is [ConfigurableJointMotion.Locked](/engine/6000.6/script-reference/unityengine/configurablejointmotion/locked.md), then it will always return 0. If it is [ConfigurableJointMotion.Free](/engine/6000.6/script-reference/unityengine/configurablejointmotion/free.md), then it will always return the lower limit of [JointAngularLimitHandle.yRange](/engine/6000.6/script-reference/unityeditor/imgui/controls/jointangularlimithandle/yrange.md). If it is [ConfigurableJointMotion.Limited](/engine/6000.6/script-reference/unityengine/configurablejointmotion/limited.md), then it will be clamped between the lower limit of [JointAngularLimitHandle.yRange](/engine/6000.6/script-reference/unityeditor/imgui/controls/jointangularlimithandle/yrange.md) and the current value of [JointAngularLimitHandle.yMax](/engine/6000.6/script-reference/unityeditor/imgui/controls/jointangularlimithandle/ymax.md).

Additional Resources: [JointAngularLimitHandle.yMax](/engine/6000.6/script-reference/unityeditor/imgui/controls/jointangularlimithandle/ymax.md), [JointAngularLimitHandle.yMotion](/engine/6000.6/script-reference/unityeditor/imgui/controls/jointangularlimithandle/ymotion.md), [JointAngularLimitHandle.yRange](/engine/6000.6/script-reference/unityeditor/imgui/controls/jointangularlimithandle/yrange.md).
