# DefaultAngleHandleSizeFunction(Vector3)

> A Handles.SizeFunction that returns a fixed screen-space size.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor.IMGUI.Controls](/engine/6000.6/script-reference/unityeditor/imgui/controls.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public static float DefaultAngleHandleSizeFunction(Vector3 position)
```

### Parameters

**** (\[Vector3]\(/engine/6000.6/script-reference/unityengine/vector3)): The current position of the handle in the space of [Handles.matrix](/engine/6000.6/script-reference/unityeditor/handles/matrix.md).

### Returns

| Type                                                          | Description                                             |
| ------------------------------------------------------------- | ------------------------------------------------------- |
| [float](https://learn.microsoft.com/dotnet/api/system.single) | The size to use for a handle at the specified position. |

### Remarks

This method is the default value assigned to [ArcHandle.angleHandleSizeFunction](/engine/6000.6/script-reference/unityeditor/imgui/controls/archandle/anglehandlesizefunction.md) for new [ArcHandle](/engine/6000.6/script-reference/unityeditor/imgui/controls/archandle.md) instances, and is not intended to be called on its own.
