# enabled

> List of workaround names that are forced on.

## Definition

* **Type:** Field
* **Namespace:** [UnityEditor.HardwareProfiles](/engine/6000.6/script-reference/unityeditor/hardwareprofiles.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
protected List<string> enabled
```

### Remarks

Workarounds in this list are always applied, regardless of Unity's automatic detection. To modify this list, use [DefaultDeviceFilter.SetWorkaround](/engine/6000.6/script-reference/unityeditor/hardwareprofiles/defaultdevicefilter/setworkaround.md) and set the state to Enabled.
