# PopCamera(Camera)

> Retrieve all camera settings.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor](/engine/6000.6/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public static void PopCamera(Camera camera)
```

### Parameters

**** (\[Camera]\(/engine/6000.6/script-reference/unityengine/camera)):&#x20;

### Remarks

A call to PopCamera will retrieve the most recently stored Camera settings added to a "stack" structure by [HandleUtility.PushCamera](/engine/6000.6/script-reference/unityeditor/handleutility/pushcamera.md). This allows for easy saving and restoration of temporary camera changes.
