# Connect(Edge)

> Connect and edge to the port.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor.Experimental.GraphView](/engine/6000.6/script-reference/unityeditor/experimental/graphview.md)
* **Assembly:** UnityEditor

```csharp
public virtual void Connect(Edge edge)
```

### Parameters

**** (\[Edge]\(/engine/6000.6/script-reference/unityeditor/experimental/graphview/edge)): The edge.
