# scaleStep

> Zoom step: percentage of variation between a zoom level and the next. For example, with a value of 0.15, which represents 15%, a zoom level of 200% will become 230% when zooming in.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor.Experimental.GraphView](/engine/6000.6/script-reference/unityeditor/experimental/graphview.md)
* **Assembly:** UnityEditor

```csharp
public float scaleStep { get; set; }
```
