# windowsDevicePortalUsername

> Specifies the Windows DevicePortal username for the device to deploy and launch the UWP app on when using Build and Run.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.6/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public static string windowsDevicePortalUsername { get; set; }
```

### Remarks

This parameter is only necessary if WDP authentication is enabled on the target device, otherwise it can left empty.

**Note:** This is *not* the Windows logon user but a separate credential specific to DevicePortal. Please refer to the [Microsoft DevicePortal documentation](https://docs.microsoft.com/en-us/windows/uwp/debug-test-perf/device-portal) for more details.
