# targetToolOwner

> The tool owner EditorWindow type that this context is registered for.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor.EditorTools](/engine/6000.6/script-reference/unityeditor/editortools.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public Type targetToolOwner { get; set; }
```

### Remarks

If `null`, the context is registered for [SceneView](/engine/6000.6/script-reference/unityeditor/sceneview.md).
