# snapEnabled

> Gets or sets whether snapping is enabled.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.6/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public static bool snapEnabled { get; set; }
```

### Remarks

Enable to quantize built-in Scene view Transform tools, such as Move, Rotate, Scale, Transform, and Rect, to rounded values when they are manipulated.

The translate handle snaps to the nearest point on the [SceneView](/engine/6000.6/script-reference/unityeditor/sceneview.md) grid when the Tool Handle Rotation is set to **Global**. In all other cases, the Increment Snapping values are applied.
