# GetObjectPickerObject()

> The object currently selected in the object picker.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor](/engine/6000.6/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public static Object GetObjectPickerObject()
```

### Returns

| Type                                                            | Description |
| --------------------------------------------------------------- | ----------- |
| [Object](/engine/6000.6/script-reference/unityengine/object.md) |             |
