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Unity Engine


HorizontalScope

Create a new HorizontalScope and begin the corresponding horizontal group.
Read time 1 minuteLast updated 11 days ago

Definition

  • Type: Constructor
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule

HorizontalScope(GUILayoutOption[])

Create a new HorizontalScope and begin the corresponding horizontal group.
public HorizontalScope(params GUILayoutOption[] options)

Parameters

An optional list of layout options that specify extra layouting properties. Any values passed in here will override settings defined by the
style
.
Additional Resources: GUILayout.Width, GUILayout.Height, GUILayout.MinWidth, GUILayout.MaxWidth, GUILayout.MinHeight, GUILayout.MaxHeight, GUILayout.ExpandWidth, GUILayout.ExpandHeight.

HorizontalScope(GUIStyle, GUILayoutOption[])

Create a new HorizontalScope and begin the corresponding horizontal group.
public HorizontalScope(GUIStyle style, params GUILayoutOption[] options)

Parameters

The style to use for background image and padding values. If left out, the background is transparent.

An optional list of layout options that specify extra layouting properties. Any values passed in here will override settings defined by the
style
.
Additional Resources: GUILayout.Width, GUILayout.Height, GUILayout.MinWidth, GUILayout.MaxWidth, GUILayout.MinHeight, GUILayout.MaxHeight, GUILayout.ExpandWidth, GUILayout.ExpandHeight.