# EndHorizontal()

> Close a group started with BeginHorizontal.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor](/engine/6000.6/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public static void EndHorizontal()
```

### Remarks

Additional Resources: [EditorGUILayout.BeginHorizontal](/engine/6000.6/script-reference/unityeditor/editorguilayout/beginhorizontal.md)

![BeginEndHorizontalExample (EndHorizontal())](/api/media?file=/engine/6000.6/media/images/BeginEndHorizontalExample.png)

*Horizontal Compound group.*

### Examples

```csharp
using UnityEngine;
using UnityEditor;

// Create a Horizontal Compound Button

public class EndHorizontalCS : EditorWindow
{
    [MenuItem("Examples/Begin-End Horizontal usage")]
    static void Init()
    {
        EditorWindow window = GetWindow(typeof(EndHorizontalCS));
        window.Show();
    }

    void OnGUI()
    {
        Rect r = EditorGUILayout.BeginHorizontal("Button");
        if (GUI.Button(r, GUIContent.none))
            Debug.Log("I got pressed");
        GUILayout.Label("I'm inside the button");
        GUILayout.Label("So am I");
        EditorGUILayout.EndHorizontal();
    }
}
```
