# modifierKeysChanged

> Delegate for changed keyboard modifier keys.

## Definition

* **Type:** Field
* **Namespace:** [UnityEditor](/engine/6000.6/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public static EditorApplication.CallbackFunction modifierKeysChanged
```

### Remarks

Add your functions to this delegate to get a callback whenever the keyboard modifier keys have changed.

Additional Resources: [EditorApplication.CallbackFunction](/engine/6000.6/script-reference/unityeditor/editorapplication/callbackfunction.md).
