# applicationToolsPath

> Path to the Unity Editor Tools folder. (Read Only)

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.6/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public static string applicationToolsPath { get; }
```

### Remarks

The Tools folder contains several executable items required by the Editor for building players and importing assets. On macOS, you can access the **Tools** folder from `applicationContentsPath + "/Helpers"`. However, on Windows and Linux, this path changes to `applicationContentsPath + "/Tools"`.

Additional Resources: [EditorApplication.applicationPath](/engine/6000.6/script-reference/unityeditor/editorapplication/applicationpath.md).
