# D3D11FullscreenMode

> Direct3D 11 fullscreen mode.

## Definition

* **Type:** Enum
* **Namespace:** [UnityEditor](/engine/6000.6/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public enum D3D11FullscreenMode
```

## Remarks

This defines how fullscreen mode is handled in Windows standalone builds when using Direct3D 11.

## Fields

| Value                                                                                                   | Description        |
| ------------------------------------------------------------------------------------------------------- | ------------------ |
| [ExclusiveMode](/engine/6000.6/script-reference/unityeditor/d3d11fullscreenmode/exclusivemode.md)       | Exclusive mode.    |
| [FullscreenWindow](/engine/6000.6/script-reference/unityeditor/d3d11fullscreenmode/fullscreenwindow.md) | Fullscreen window. |
