# AssemblyBuilder(string, params string[])

> AssemblyBuilder constructor.

## Definition

* **Type:** Constructor
* **Namespace:** [UnityEditor.Compilation](/engine/6000.6/script-reference/unityeditor/compilation.md)
* **Assembly:** UnityEditor.CoreModule

## AssemblyBuilder(string, string\[])

> **Warning:**
>
> **Deprecated.** This feature is being deprecated and will be removed in the future. Similar functionality can be achieved using the Roslyn compiler

```csharp
public AssemblyBuilder(string assemblyPath, params string[] scriptPaths)
```

### Parameters

**** (\[string]\(https\://learn.microsoft.com/dotnet/api/system.string)): Path of the output assembly. Relative to project root.**** (\[string\[]]\(https\://learn.microsoft.com/dotnet/api/system.string)): Array of script paths to be compiled into the output assembly. Relative to project root.

### Remarks

Additional Resources: [AssemblyBuilder.Build](/engine/6000.6/script-reference/unityeditor/compilation/assemblybuilder/build.md).
