# GetBuildPlayerOptions(BuildPlayerOptions)

> The built-in, default handler for calculating build player options. Can be used to provide default functionality in a custom build player window.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor](/engine/6000.6/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public static BuildPlayerOptions GetBuildPlayerOptions(BuildPlayerOptions defaultBuildPlayerOptions)
```

### Parameters

**** (\[BuildPlayerOptions]\(/engine/6000.6/script-reference/unityeditor/buildplayeroptions)): Default options.

### Returns

| Type                                                                                    | Description                                                                                             |
| --------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------- |
| [BuildPlayerOptions](/engine/6000.6/script-reference/unityeditor/buildplayeroptions.md) | The calculated [BuildPlayerOptions](/engine/6000.6/script-reference/unityeditor/buildplayeroptions.md). |
